Green Sun Rising
Cost: 1m, 1LHL, 1 WP; Type: Shape Sorcery
Duration: One scene
Most necromancer’s consider the Blood Lash a weapon of last resort, for it requires their fresh blood to cast.
Blood from the necromancer’s wounds surges outward, forming a lash of blood. This whip of blood is a Melee weapon with the following statistics:
Lash: Acc: 1+(caster's wound penalty)/Dmg: (missing lethal health levels)/Def: 0/Rng: Short/Tags: Cl
It is automatically drawn, cannot be disarmed, and if destroyed, it immediately regenerates.
When the lash deals damage to a living creature, it absorbs the life dripping and spurting from the wound. For every two lethal damage it inflicts, the sorcerer recovers 1lhl.