Green Sun Rising
Theft of Memory
Cost: 2m, 1wp; Type: Shape Sorcery
Keywords: Arcane Link, Touch
The Theft of Memory spell permits the sorcerer to snatch a memory from his victim, turning minds into a plaything. Pressing a gem against their victim, the Sorcerer makes the Mudra of Remembrance. Tendrils of essence reach into the target's mind, ripping out a chosen memory and storing it within the heart of the gem with a brief glow of green light. Afterwards, the gem appears cloudy and stained, strange shapes swirling within.
The sorcerer decides on a specific memory, and rolls a (Wits + Occult) roll against the target. If the sorcerer success, the target relives the memory for a moment and then it is gone, trapped in the gemstone.