Winds of Destiny

Cost: 4m, 2m; Type: Shape Sorcery
Duration: One Goal
Target: Self
A Sorcerer is the undisputed master of their own destiny. Fate warps to their desires, pushing them toward their goals. The Sorcerer names a concrete goal, their anima burning with Essence as the invoke the Samsara to fulfill their desires.

As the complete the invocation, 1+(Essence) strands of light in the colors of the Maidens unravel out of the sky, wrapping themselves into a silken crown around the Sorcerer's head, seemingly mundane. The sorcerer then makes 1+(Essence) rolls, adding (caster's essence) to each in successes.

Whenever the sorcerer makes a roll that assists with their Fated Goal, they may replace the result of that rolls with one of their "banked" rolls. As they do so, a thread from the crown turns back into essence, seeming to cast fire as it dissapears.

Winds of Destiny

Green Sun Rising DrTentacles